General TOS:
- No Refunds
- DO NOT USE MY PRODUCTS IN AI !!
- Do not share my packages
- Do not price split my packages (Price splitting is when 2 or more people split the price of the product and share them to each other only 1 person is allowed to buy 1 copy)
- Do not claim you made my products
- Do not resell my products
- you have to credit me via hyperlink
- No haggling
- My creations are meant for vrchat/vtubing (depends on the product) BUT you can upload to other games with proper crediting as long as it isn't for commercial use
- If you upload my stuff anywhere that it is not originally made for, I will not convert it for you
- DO NOT have someone upload my products for you uploads are available in my server for $5 and sharing the file to someone else for uploading purposes violates my first rule
- If you edit my products in any way, YOU CANNOT GET MAD AT ME IF IT BREAKS!!
if you edit any product you are expected to know what you are doing and therefore hold responsibility for issues you cause.
Also, if you do break it just reimport the default file and it'll be fixed.
Assets/Bases TOS:
- Extreme edits of my assets mesh to the point it isn't recognizable is NOT allowed
- You can sell edits of my bases YOU CANNOT HAVE THE FILE ON THE STOREPAGE you must check in dms if they own my base make a ticket in my discord server if you don't know how
- You cannot sell edits of my textures if anything sell decals that can be layered over my textures
- Allowed to be on fully finished avatars for:
Paid
Personal
Public
Free
Nitro
Streaming
Vtubing
Commissions (Both of you must buy the assets)
Avatars TOS:
- You MUST upload my avatars as private you cannot make them public
- You cannot upload my avatars to someone elses account
- Anyone buying my NSFW Avatars must be 18+
- Anyone can buy my SFW avatars (most avatars have SFW Versions)
- You can use my avatars for content creation as long as you don't use them commercially
- No asset mining you cannot take assets off my model to use on another
- Edits are allowed on my avatar as long as you can still tell it's an edit of the original + you still need to credit me
Common Questions
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Yes, I personally wont but I have verified uploaders in my discord server that'll upload for you for $5 (pay them the 5 NOT me)
DO NOT have a random person/friend upload for you as they can pocket my files
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No. For my safety you must buy through the site.
the only time this is allowed is if payhip doesn't accept your card (make a ticket in my discord server with proof)
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Please check my TOS above. If you are confused about anything, ask in my Discord Server.
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No sorry
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Check my Discord Server I rarely open commission but if I do it'll be announced there
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Vrchat heavily limits the amount of stuff you can have on a quest model due to this there's a lot I have to remove on all of my avatars store pages I list what's not quest compatible please look for that first before purchasing
How To Upload
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Open VCC and a New Project on Unity Version (2022.3.6f1)
If you have VRCFurys Repository AND VRCFT - Jerry's Templates add it into the Project BEFORE Opening IF NOT import VRCFury into the Project and VRCFT - Jerry's Templates once loaded
Import Poiyomi BEFORE importing the PC Avatar Package
After Importing the Avatar Package go into the Avatars Folder in Assets and DOUBLE CLICK on the Unity Symbol (Scene Asset) named "Open Me! (or the avatar name)" If you did this right the avatar should APPEAR in your Scene View
Go to your VRC SDK Add the Name and Description then Upload
(Optional) In the SDK's Descriptor click "Select New Thumbnail" and Select "Avatar Thumbnail.png" in your folder
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ALWAYS MAKE SURE THAT EVEN IF YOU ONLY USE QUEST TO UPLOAD THE PC VERSION FIRST
Open VCC and A DIFFERENT New Project on Unity Version (2022.3.6f1)
Import VRCFury and VRCFT - Jerry's Templates the same way you did prior for the PC version
DO NOT IMPORT POIYOMI
Import the QUEST Avatar Package and open it like you did for the PC version
Delete every version of the Avatar in your scene BESIDES The one with the Skin Color you want
In your VRChat SDK change the build to ANDROID (if you haven't prior you will need to install Android for Unity by installing go to File > Build Settings > Android > Download Page after installing reopen the Project and switch build)
Go to "Content Manager" in your SDK and copy the ID for the PC version of your avatar
Paste the ID in your "Pipeline Manager" and attach it
Upload and you're done!
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Shortly Soon I will be making a video tutorial